Thursday, June 29, 2006

Time Management

I'm back!! I couldn't make Bloglines and technorati work together, so I'm back here - for a while at least...

From the Pivotal Personal Best Ezine

I've chosen a time management article to highlight this week. It's good to return to the basics every so often, to be reminded.

I have to add, though, that much of what is written on time management assumes that we have a measure of control over our time. For those of us who work in service professions and/or choose to support families, there is a whole new dimension. We have to be "on call," so to speak, be able to drop everything for someone else's priorities. I find this stressful at times- have to remind myself of my priorities, very strongly sometimes. If this applies to you, please email me with any solutions we can share!!

I must say that something a friend said recently keeps echoing in my head. She is in recruitment and said that one of the most important skills that employers are looking for today is the ability to prioritize tasks, and to be able to do it many times during the day. I hope this article gives you the ground rules to succeed in your time, (or is it task?) management.

Main Article:

Managing Your Time

Perhaps the greatest problem that people have today is "time poverty." Working people have too much to do and too little time for their personal lives. Most people feel overwhelmed by responsibilities and activities, and the harder they work, the further behind they feel. This sense of being on a never-ending treadmill can cause you to fall into a reactive/responsive mode of living. Instead of clearly deciding what you want to do, you continually react to what is happening around you. Pretty soon, you lose all sense of control. You feel that your life is running you, rather than you running your life.
On a regular basis, you have to stand back and take stock of yourself and what you're doing. You have to stop the clock and do some serious thinking about who you are and where you are going. You have to evaluate your activities in the light of what is really important to you. You must master your time rather than becoming a slave to the demands of a constant flow of events. And you must organize your life to achieve balance, harmony, and inner peace. Read on ...

Tags: Time Management, Success, Self-Improvement

Tuesday, June 06, 2006

This blog has a new address

I wanted to explore new opportunities and ways of doing things. So this blog has a new address.

Come and visit me at the Personal Best from Pivotal Points blog.

self-improvement, success

Sunday, June 04, 2006

Cultural arrogance?

This has got my hackles up!!

From a news report ...

Hobbit people brainer than first thought

A hobbit-like prehistoric people discovered in Indonesia might be known for their grapefruit-sized brains but they're much smarter than researchers initially gave them credit for, a new study has found.Research by Australian and Indonesian archaeologists shows that the so-called "hobbits" who lived on the remote island of Flores more than 12,000 years ago probably knew how to make stone tools. You can Read on ...

But what sort of arrogance are we indulging in here? What makes us think we have superior brains? Where has it got us - this superior brain - a world polluted, overcrowded with people too busy to even notice the world or humanity?

Did we evolve from the hobbits in Indonesia? Can we return? Is there a compromise?

Saturday, June 03, 2006

Just had to share this wonderful piece of writing

... It's from a document called Information Technology and internet culture ...

The Internet is a magnet for many metaphors. It is cyberspace or the matrix, the ``information superhighway'' or infobahn or information hairball, a looking glass its users step through to meet others, a cosmopolitan city with tony and shady neighborhoods, a web that can withstand nuclear attack, electric Gaia or God, The World Wide Wait, connective tissue knitting us into a group mind, an organism or ``vivisystem,'' a petri dish for viruses, high seas for information pirates, a battleground for a war between encrypters and decrypters, eye candy for discrete consumers of a tsunami of pornography, a haven for vilified minorities and those who seek escape from stultifying real-world locales, a world encyclopedia or messy library or textbook or post office, chat "rooms" and schoolrooms and academic conferences, a vast playground or an office complex, a cash cow for the dot.coms, The Widow Maker, training wheels for new forms of delinquency practiced by script kiddies and warez d00des, a wild frontier with very little law and order, the glimmer in the eyes of virtual-reality creators, a workshop for Open Source programmers, a polling booth for the twenty-first century, a marketplace for mass speech, a jungle where children are prey, a public square or global village, a mall or concert hall, a stake for homesteaders, a safari for surfers, a commercial space much in need of zoning, the mother of all Swiss Army knives, a tool palette for artists, a lucid dream or magic, a telephone or newspaper or holodeck, a monster that has escaped DARPA's control, The Linux penguin, sliced bread, an addiction, the Grand Canyon, and on and on.

Read the whole document

internet

Thursday, June 01, 2006

Gaming And Product Placement: Match Not Made In Heaven

I'm fascinated with marketing and the techniques used. I'm also excited by the changes that are occurring with technology, and the way we are adapting to them, so the following piece caught my attention, and all I can say is - it speaks for itself ..

.....................................

IMAGINE YOU'RE WATCHING "LORD OF the Rings." Aragorn, fresh from slaying a host of orcs single-handedly, sits down and has a nice, refreshing Pepsi.

You can imagine the reaction of the audience, especially those fanatics who brought their dog-eared copies of the trilogy to check for discrepancies.Product placement, while popular in the movie industry, simply doesn't work with every movie.

The same goes for in-game ads, currently touted as a way for video game developers to mitigate the rapidly skyrocketing costs of producing the next big thing--Halo 2 cost $20 million to produce--by providing another revenue stream beyond sales.

The problem is, much like movies, in-game ads simply can't be placed in every game; fantasy, and sometimes even sci-fi settings, make product placement impractical and even offensive to gamers--and gamers are a constituency that get angry easily.

It would be problematic to include modern products or advertisement in-game in many of the top 20 games by sales as of mid-March--including Elder Scrolls IV: Oblivion, Metriod Prime: The Hunters, and Animal Crossing: Wild World.

From Gaming Insider published by Media post www.mediapost.com



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